

Copy all files to the folder containing your game's main exe (see exceptions).SweetFX, InjectSMAA, InjectFXAA, and GEMFX (Click to show) SweetFX, InjectSMAA, InjectFXAA, and GEMFX Just edit /SweetFX/Shaders/custom.h (some programming knowledge required) Custom: A template to allow other to more easily program their own shader.Splitscreen: Enables the before-and-after splitscreen comparison mode.Border: Makes the screenedge black as a workaround for the bright edge that forcing some AA modes sometimes causes.This lessens banding artifacts - more info here Dither: Applies dithering to simulate more colors than your monitor can display.Vignette: Darkens the edges of the image to make it look more like it was shot with a camera lens.Sepia: Sepia tones the image - more info here.Curves: Contrast adjustments using S-curves.Vibrance: Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation.


Cartoon: Creates an outline-effect that makes the image look more cartoonish.Explosion: Scatters the pixels similarly to the Explosion filter in Irfanview.

SMAA Anti-aliasing: Anti-aliases the image using the SMAA technique - more info here.SweetFX 2.0 beta is available as a Standalone Reshade package, or as part of the ReShade FrameWork SweetFX shaders are also available bundled with ReShade, GEMFX, and GeDoSaTo. It merges Inject SMAA, some shaders from FXAA Tool, and Ceejay.dk's shaders into a single, easy to tweak package. It is described as a universal image improvement and tweaking mod that works with almost any DirectX game or application. SweetFX is currently the most popular shader suite.
